The Warzone Season 3 Reloaded patch notes are out, and we finally have details on all the weapon buffs and nerfs in this season. Surprisingly, this time around, it isn't just the Black Ops 6 weapons that are getting attention. Many MW2 and MW3 weapons have received a few adjustments as well. To keep it short for our readers, only two weapons were nerfed: AK-74 and HDR.Other weapons in the shooter received only buffs, which is a good way to go about balancing the meta. Let us now take a closer look at all the weapon buffs and nerfs in Warzone Season 3 Reloaded.All weapon adjustments in Warzone Season 3 ReloadedAccording to the Warzone Season 3 Reloaded patch notes, the following are all the weapon buffs and nerfs:Assault RiflesAK-74Headshot multiplier reduced from 1.2x to 1.12xLower Torso multiplier reduced from 0.95x to 0.9xSprint to Fire speed slowed from 190ms to 215msAim Down Sight speed slowed from 270ms to 285msAim Down Sight move speed reduced from 3.2m/s to 3m/sCR-56 AMAXReload Speed Increased by 15% to align with other Black Ops 6 ARsFlip Mag adjusted from 25 rounds to 30 roundsKilo 141Reload Speed Increased by 15% to align with other Black Ops 6 ARsBAL-27 (MW3)Maximum Damage RangePre-Patch:Damage: 28Range: 0 - 31.8mPost-Patch:Damage: 32Range: 0 - 31.8mMedium Damage Range 1Pre-Patch:Damage: 26Range: 31.8 - 43.1mPost-Patch:Damage: 26Range: 31.8 - 41.9mMinimum Damage RangePre-Patch:Damage: 22Range: >48.2mPost-Patch:Damage: 22Range: >41.9mAdditional AdjustmentsVisual Recoil ReducedHolger 556 (MW3)Maximum Damage RangePre-Patch:Damage: 38Range: 0 - 40.6mPost-Patch:Damage: 40Range: 0 - 35.5mMedium Damage Range 1Pre-Patch:Damage: 34Range: 40.6 - 50.8mPost-Patch:Damage: 38Range: 35.5 - 45.7mMinimum Damage RangePre-Patch:Damage: 30Range: >50.8mPost-Patch:Damage: 32Range: >45.7mAdditional AdjustmentsBullet Velocity increased from 720m/s to 810m/sSprint to Fire speed improved from 252ms to 200msHeadshot multiplier decreased from 1.3x to 1.14xLower Torso multiplier decreased from 0.96x to 0.85xVisual Recoil ReducedAttachments40 Round Mag increased to 50 roundsM4 (MW2)Maximum Damage RangePre-Patch:Damage: 27Range: 0 - 25.4mPost-Patch:Damage: 32Range: 0 - 43.18mMedium Damage Range 1Pre-Patch:Damage: 24Range: 25.4 - 40.64mPost-Patch:Damage: 27Range: 43.18 - 55.88mMinimum Damage RangePre-Patch:Damage: 20Range: >40.64mPost-Patch:Damage: 25Range: >55.88mAdditional AdjustmentsBullet Velocity increased from 720m/s to 820m/sUpper Torso multiplier decreased from 1.1x to 0.95xVisual Recoil ReducedTAQ-56 (MW2)Maximum Damage RangePre-Patch:Damage: 31Range: 0 - 35.56mPost-Patch:Damage: 39Range: 0 - 38.1mMedium Damage Range 1Pre-Patch:Damage: 28Range: 35.56 - 47mPost-Patch:Damage: 33Range: 38.1 - 48.2mMinimum Damage RangePre-Patch:Damage: 25Range: >47mPost-Patch:Damage: 29Range: >48.2mAdditional AdjustmentsBullet Velocity increased from 720m/s to 800m/sVisual Recoil ReducedSMGsC9Attachments10mm Auto 30-Round MagVertical Recoil penalty reduced from 40% to 20%.SaugDrop Time improved from 0.5s to 0.3s.HRM-9 (MW3)Maximum Damage RangePre-Patch:Damage: 28Range: 0 - 11.9mPost-Patch:Damage: 34Range: 0 - 10.6mMedium Damage Range 1Pre-Patch:Damage: 24Range: 11.9 - 19mPost-Patch:Damage: 32Range: 10.6 - 17.7mMinimum Damage RangePre-Patch:Damage: 20Range: >19mPost-Patch:Damage: 21Range: >17.7mAdditional AdjustmentsMedium Damage Range 2 RemovedLower Torso multiplier decreased from 1x to 0.85xWSP-9 (MW3)Maximum Damage RangePre-Patch:Damage: 42Range: 0 - 11.4mPost-Patch:Damage: 45Range: 0 - 11.9mMedium Damage Range 1Pre-Patch:Damage: 35Range: 11.4 - 20.3mPost-Patch:Damage: 38Range: 11.9 - 20.3mMinimum Damage RangePre-Patch:Damage: 27Range: >20.3mPost-Patch:Damage: 30Range: >20.3mAdditional AdjustmentsMedium Damage Range 2 RemovedSprint to Fire speed slowed from 66ms to 120msHeadshot multiplier decreased from 1.3x to 1.13xUpper Torso multiplier decreased from 1.1x to 1xLower Torso multiplier decreased from 1x to 0.95xVisual Recoil ReducedMX9 (MW2)Maximum Damage RangePre-Patch:Damage: 34Range: 0 - 10.1mPost-Patch:Damage: 38Range: 0 - 11.1mMedium Damage Range 1Pre-Patch:Damage: 28Range: 10.1 - 22.3mPost-Patch:Damage: 34Range: 11.1 - 19.8mMinimum Damage RangePre-Patch:Damage: 19Range: >22.3mPost-Patch:Damage: 24Range: >19.8mAdditional AdjustmentsMedium Damage Range 2 RemovedBullet Velocity increased from 300m/s to 530m/sSprint to Fire speed slowed from 88ms to 110msUpper Torso multiplier decreased from 1.1x to 1xLower Torso multiplier decreased from 0.94x to 0.9xVisual Recoil ReducedAttachmentsExtended Mag rounds increased from 45 to 50PDSW 528 (MW2)Maximum Damage RangePre-Patch:Damage: 28Range: 0 - 10.1mPost-Patch:Damage: 30Range: 0 - 12.2mMedium Damage Range 1Pre-Patch:Damage: 24Range: 10.1 - 20.5mPost-Patch:Damage: 28Range: 12.2 - 20mMinimum Damage RangePre-Patch:Damage: 19Range: >20.5mPost-Patch:Damage: 20Range: >20mAdditional AdjustmentsMedium Damage Range 2 RemovedBullet Velocity decreased from 680m/s to 570m/sAim Down Sight speed improved from 240ms to 210msHeadshot multiplier increased from 1.2x to 1.27xLower Torso multiplier decreased from 1x to 0.95xVisual Recoil ReducedShotgunsASG-89AttachmentsRapid FireRate of Fire improvement increased from 3% to 5%.Marine SPMaximum Damage RangePre-Patch:Damage: 60Range: 0 - 1.8mPost-Patch:Damage: 60Range: 0 - 1.8mMedium Damage Range 1Pre-Patch:Damage: 45Range: 1.8 - 6.3mPost-Patch:Damage: 55Range: 1.8 - 6.3mMedium Damage Range 2Pre-Patch:Damage: 32Range: 6.3 - 8.9mPost-Patch:Damage: 45Range: 6.3 - 8.9mMinimum Damage RangePre-Patch:Damage: 21Range: >8.9mPost-Patch:Damage: 32Range: >8.9mAdditional AdjustmentsEach Damage Value is per PelletAttachments12 Gauge SlugsHeadshot multiplier increased from 1.2x to 1.6xLockwood 680 (MW3)Maximum Damage RangePre-Patch:Damage: 60Range: 0 - 1.02mPost-Patch:Damage: 60Range: 0 - 1.8mMedium Damage Range 1Pre-Patch:Damage: 45Range: 1.02 - 4.5mPost-Patch:Damage: 45Range: 1.8 - 6.3mMedium Damage Range 2Pre-Patch:Damage: 32Range: 4.5 - 8.9mPost-Patch:Damage: 32Range: 6.3 - 8.9mMinimum Damage RangePre-Patch:Damage: 21Range: >8.9mPost-Patch:Damage: 21Range: >8.9mAdditional AdjustmentsEach Damage Value is per PelletLMGsGeneralAll Black Ops 6 Belt Fed Mag Attachments have their max ammo reduced from 500 to 210Feng 82AttachmentsFast Mag INow reduces Pre-Fire Delay to 19ms (25% reduction).PU-21AttachmentsFast Mag INow reduces Pre-Fire Delay to 10ms (50% reduction).Fast Mag IINow removes Pre-Fire Delay (100% reduction).XMGAttachmentsFast Mag INow reduces Pre-Fire Delay to 25ms (25% reduction).Fast Mag IINow reduces Pre-Fire Delay to 17ms (50% reduction).Pulemyot 762 (MW3)Maximum Damage RangePre-Patch:Damage: 36Range: 0 - 38.1mPost-Patch:Damage: 45Range: 0 - 43.1mMedium Damage Range 1Pre-Patch:Damage: 38Range: 43.1 - 55.8mPost-Patch:Damage: 38Range: 43.1 - 55.8mMinimum Damage RangePre-Patch:Damage: 34Range: >38.1mPost-Patch:Damage: 34Range: >55.8mAdditional AdjustmentsHeadshot multiplier increased from 1.12x to 1.19xUpper and Lower Torso multipliers decreased from 1.1x to 1xVisual Recoil ReducedTAQ Eradicator (MW3)Maximum Damage RangePre-Patch:Damage: 30Range: 0 - 39.3mPost-Patch:Damage: 32Range: 0 - 40.6mMedium Damage Range 1Pre-Patch:Damage: 29Range: 40.6 - 50.8mPost-Patch:Damage: 29Range: 40.6 - 50.8mMinimum Damage RangePre-Patch:Damage: 26Range: >39.3mPost-Patch:Damage: 27Range: >50.8mAdditional AdjustmentsAim Down Sight speed slowed from 330ms to 400msHeadshot multiplier decreased from 1.2x to 1.19xLower Torso multiplier decreased from 1.1x to 1xVisual Recoil ReducedRAAL MG (MW2)Maximum Damage RangePre-Patch:Damage: 38Range: 0 - 41.9mPost-Patch:Damage: 49Range: 0 - 40.5mMedium Damage Range 1Pre-Patch:Damage: 35Range: 41.9 - 53.3mPost-Patch:Damage: 42Range: 40.5 - 53.3mMinimum Damage RangePre-Patch:Damage: 37Range: >53.3mPost-Patch:Damage: 37Range: >53.3mAdditional AdjustmentsHeadshot multiplier decreased from 1.3x to 1.18xLower Torso multiplier increased from 0.95x to 1xVisual Recoil ReducedSakin MG38 (MW2)Maximum Damage RangePre-Patch:Damage: 30Range: 0 - 39.3mPost-Patch:Damage: 38Range: 0 - 35.5mMedium Damage Range 1Pre-Patch:Damage: 27Range: 39.3 - 50.8mPost-Patch:Damage: 34Range: 35.5 - 45.7mMinimum Damage RangePre-Patch:Damage: 25Range: >50.8mPost-Patch:Damage: 30Range: >45.7mAdditional AdjustmentsHeadshot multiplier decreased from 1.4x to 1.14xUpper Torso multiplier decreased from 1.15x to 1xLower Torso multiplier decreased from 1.05x to 1xVisual Recoil ReducedMarksman RiflesGeneralAll non bolt action Marksman Rifles in MWII, MWIII and BO6 will now use AR ammo instead of sniper ammo.AEK-973Maximum Damage RangePre-Patch:Damage: 44Range: 0 - 40.6mPost-Patch:Damage: 50Range: 0 - 43.1mMinimum Range DamagePre-Patch:Damage: 40Range: >40.6mPost-Patch:Damage: 43Range: >43.1mAdditional AdjustmentsBullet Velocity decreased from 900m/s to 860m/sHeadshot multiplier increased from 1.1x to 1.2xLower Torso multiplier decreased from 1x to 0.9xAttachmentsRapid FireMaximum Damage increased from 25 to 45Minimum Damage increased from 20 to 40Rate of Fire increased from 5% to 10%Damage Range penalty decreased from 35% to 25%Bullet Velocity penalty decreased from 20% to 10%DM-10Maximum Damage RangePre-Patch:Damage: 78Range: 0 - 45.7mPost-Patch:Damage: 78Range: 0 - 50.8mMinimum Range DamagePre-Patch:Damage: 60Range: >45.7mPost-Patch:Damage: 43Range: >50.8mAdditional AdjustmentsBullet Velocity increased from 890m/s to 920m/sAim Down Sight speed improved from 350ms to 330msInflicted Flinch to enemies increasedReceived Flinch from enemies decreasedSWAT 5.56Maximum Damage RangePre-Patch:Damage: 62Range: 0 - 45.7mPost-Patch:Damage: 62Range: 0 - 50.8mMinimum Range DamagePre-Patch:Damage: 43Range: >45.7mPost-Patch:Damage: 47Range: >50.8mAdditional AdjustmentsBullet Velocity increased from 870m/s to 910m/sAttachmentsRapid FireDamage Range penalty decreased from 30% to 15%Bullet Velocity penalty decreased from 18% to 10%TR2Maximum Damage RangePre-Patch:Damage: 62Range: 0 - 45.7mPost-Patch:Damage: 59Range: 0 - 45.7mMinimum Range DamagePre-Patch:Damage: 55Range: >45.7mPost-Patch:Damage: 59Range: >45.7mAdditional AdjustmentsBullet Velocity increased from 880m/s to 1020m/sLower Torso multiplier increased from 0.9x to 1xHeadshot multiplier increased from 1.2x to 1.27xInflicted Flinch to enemies increasedView Kick Strength improved significantlyTsarkov 7.62Maximum Damage RangePre-Patch:Damage: 78Range: 0 - 43.1mPost-Patch:Damage: 80Range: 0 - 50.8mMinimum Range DamagePre-Patch:Damage: 60Range: >43.1mPost-Patch:Damage: 60Range: >50.8mAdditional AdjustmentsBullet Velocity decreased from 915m/s to 890m/sNeck multiplier increased from 1x to 1.25xSniper RiflesHDRAim Down Sight speed slowed from 510ms to 600msFJX Imperium (MW2)Maximum Damage RangePre-Patch:Damage: 150Range: 0 - 50.8mPost-Patch:Damage: 150Range: 0 - 58.4mMinimum Range DamagePre-Patch:Damage: 125Range: >50.8mPost-Patch:Damage: 145Range: >58.4mAdditional AdjustmentsMedium Damage Range 1 RemovedAim Down Sight speed improved from 580ms to 540msMelee WeaponsKali SticksDrop Time improved from 0.83s to 0.25s.That's it. There are all the weapon buffs and nerfs in Warzone Season 3 Reloaded.For the latest Call of Duty news and guides, check out the articles below:Everything new coming to Verdansk in Warzone Season 3 ReloadedCall of Duty is not stopping with Premium Event Pass rewards, Seth Rogen is the latest addition in Warzone and Black Ops 6Call of Duty finally introduces its first event with a Camo reward in Black Ops 6COD might not include a highly anticipated feature in Verdansk in the Warzone Season 3 Reloaded updateFan-favorite MW3 LTM will send Verdansk to new "highs" in Warzone Season 3 Reloaded