Black Ops 6 Season 3 patch notes are now live, detailing key updates such as weapon balance changes and bug fixes. Weapon adjustments, in particular, aim to fine-tune the game, ensuring no weapon becomes too overpowered or underpowered. This is done to maintain a balanced gunplay experience.Below is a list of all the weapon buffs and nerfs introduced in Black Ops 6 with Season 3.All weapon changes in Black Ops 6 Season 3Here are all the weapon buffs and nerfs that will be implemented in Black Ops 6 Season 3, as described in the patch notes:Assault rifles changes in Black Ops 6 Season 3XM4Attachment adjustments3-Round Burst ModBurst Fire Delay reduced from 160ms to 140ms.GPR 91Reduced visual recoil.Goblin Mk2Maximum Damage RangePre-Patch: 40 (0 - 19.7m)Post-Patch: 33 (0 - 25.4m) ⬆Medium Damage RangePre-Patch: 37 (19.8 - 41.3m)Post-Patch: 28 (25.5 - 44.5m) ⬆Minimum Damage RangePre-Patch: 30 (>41.3m)Post-Patch: 24 (>44.5m) ⬆Additional adjustmentsRate of Fire improved from 460 rpm to 600 rpm.ADS Speed improved from 240ms to 230ms.Attachment adjustmentsCHF Barrel AttachmentHeadshot Multiplier increased from 1.5x to 1.6x.AS VALMaximum Damage RangePre-Patch: 22 (0 - 12.7m)Post-Patch: 22 (0 - 19.1m) ⬆Medium Damage RangePre-Patch: 18 (12.8m - 43.2m)Post-Patch: 18 (19.2m - 43.2m)Minimum Damage RangePre-Patch: 16 (>43.2m)Post-Patch: 16 (>43.2m)Additional AdjustmentsMovement Speed increased from 4.7m/s to 4.8m/sADS Movement Speed increased from 3.2m/s to 3.3m/sAttachment AdjustmentsCHF Barrel AttachmentVertical Recoil penalty reduced from 50% to 30%.SMGs changes in Black Ops 6 Season 3Tanto .22Binary Trigger attachment damage adjustmentsMaximum Damage RangePre-Patch: 25 (0 - 14.6m)Post-Patch: 25 (0 - 15.9m) ⬆Medium Damage Range 1Pre-Patch: 21 (14.7 - 23.5m)Post-Patch: 21 (16 - 27.9m) ⬆Medium Damage Range 2Pre-Patch: 18 (23.6 - 34.3m)Post-Patch: 18 (28 - 35.6m) ⬆Minimum Damage RangePre-Patch: 15 (>34.3m)Post-Patch: 15 (>35.6m) ⬆Binary Trigger attachment additional adjustmentsHeadshot damage scaling increased from 12% to 15%.Vertical Recoil improvement increased from 10% to 20%.Horizontal Recoil improvement increased from 10% to 20%.Jackal PDWMaximum Damage RangePre-Patch: 26 (0 - 17.1m)Post-Patch: 26 (0 - 15.9m) ⬇Medium Damage Range 1Pre-Patch: 22 (17.2 - 22.2m)Post-Patch: 22 (16 - 21.6m) ⬇Medium Damage Range 2Pre-Patch: 17 (22.3 - 32.4m)Post-Patch: 17 (21.7 - 29.2m) ⬇Minimum Damage RangePre-Patch: 15 (>32.4m)Post-Patch: 16 (>29.2m) ⬆⬇Additional adjustmentsHeadshot multiplier decreased from 1.27 to 1.24. (MP Only)Slide to Fire Time improved from 320ms to 300ms.Dive to Fire Time improved from 400ms to 380ms.Increased recoil strength and deviation.Attachment adjustmentsVertical ForegripHorizontal Recoil improvement reduced from 30% to 20%.Ranger ForegripHorizontal Recoil improvement reduced from 13% to 10%.Kompakt 92Attachment adjustments3-Round Burst ModReduced View Kick Strength and Deviation.Reduced Gun Kick Strength.Also read: Warzone and Black Ops 6 Season 3 pre-load details: Everything you need to knowShotguns changes in Black Ops 6 Season 3Shotgun Attachment AdjustmentsDragon’s BreathBurn damage increased from 25 to 30.Marine SPDragon's Breath damage adjustmentsMaximum Damage RangePre-Patch: 30 (0 - 2.8m)Post-Patch: 30 (0 - 2.8m)Medium Damage Range 1Pre-Patch: 25 (2.9 - 7.6m)Post-Patch: 25 (2.9 - 9.5m) ⬆Medium Damage Range 2Pre-Patch: 12 (7.7 - 19.7m)Post-Patch: 18 (9.6 - 19.7m) ⬆Minimum Damage RangePre-Patch: 9 (19.7m - 33m)Post-Patch: 12 (19.8 - 35.6m) ⬆Slugs damage adjustments Maximum Damage RangePre-Patch: 102 (0 - 2m)Post-Patch: 102 (0 - 2m)Medium Damage Range 1Pre-Patch: 96 (2.1 - 12.7m)Post-Patch: 96 (2.1 - 25.4m) ⬆Medium Damage Range 2Pre-Patch: 70 (12.8 - 25.4m)Post-Patch: 70 (25.5 - 45.7m) ⬆Minimum Damage Range 3Pre-Patch: 50 (25.5 - 33m)Post-Patch: 50 (45.8 - 61m) ⬆Minimum Damage RangePre-Patch: 45 (>33m)Post-Patch: 45 (>61m) ⬆Slugs attachment additional adjustemntsHeadshot damage scaling increased from 50% to 60%.ASG-89General adjustmentsRate of Fire improved from 188 rpm to 200 rpm.Improved shot queuing.Reduced View Kick Strength.Dragon's Breath damage adjustmentsMaximum Damage RangePre-Patch: 17 (0 - 2.5m)Post-Patch: 25 (0 - 1.5m) ⬆⬇Medium Damage Range 1Pre-Patch: 15 (2.6 - 7.6m)Post-Patch: 18 (1.6 - 12.7m) ⬆⬆Medium Damage Range 2Pre-Patch: 11 (7.7 - 18.4m)Post-Patch: 12 (12.8 - 21.6m) ⬆Minimum Damage RangePre-Patch: 8 (18.5 - 30.5m)Post-Patch: 8 (21.7 - 33m) ⬆Slugs damage adjustments Maximum Damage RangePre-Patch: 102 (0 - 1.3m)Post-Patch: 102 (0 - 1.3m)Medium Damage Range 1Pre-Patch: 70 (1.4 - 15.2m)Post-Patch: 96 (1.4 - 12.7m) ⬆⬇Medium Damage Range 2Pre-Patch: 58 (15.3 - 21.6m)Post-Patch: 70 (12.8 - 19.1m) ⬆⬇Minimum Damage Range 3Pre-Patch: 40 (21.7 - 29.2m)Post-Patch: 50 (19.2 - 35.6m) ⬆⬆Minimum Damage RangePre-Patch: 30 (>29.2m)Post-Patch: 30 (>35.6m) ⬆Slugs attachment additional adjustemntsHeadshot damage scaling increased from 50% to 60%.Additional attachment adjustmentsCHF BarrelHeadshot multiplier increased from 1.15x to 1.3x.MaelstromGeneral adjustmentReduced View Kick Strength.Dragon's Breath damage adjustmentsMaximum Damage RangePre-Patch: 13 (0 - 1.5m)Post-Patch: 18 (0 - 3.8m) ⬆Medium Damage Range 1Pre-Patch: 9 (1.6 - 5.7m)Post-Patch: 12 (3.9 - 13.3m) ⬆Medium Damage Range 2Pre-Patch: 7 (5.8 - 23.5m)Post-Patch: 7 (13.4 - 26m) ⬆Minimum Damage RangePre-Patch: 5 (23.5 - 35.6m)Post-Patch: 5 (26.1 - 38.1m) ⬆Slugs damage adjustments Maximum Damage RangePre-Patch: 61 (0 - 14m)Post-Patch: 90 (0 - 6.4m) ⬆⬇Medium Damage Range 1Pre-Patch: 45 (14.1 - 20.3m)Post-Patch: 70 (6.5 - 20.3m) ⬆Medium Damage Range 2Pre-Patch: 40 (20.4 - 25.4m)Post-Patch: 60 (20.4 - 30.5m) ⬆Minimum Damage Range 3Pre-Patch: 30 (25.5 - 30.5m)Post-Patch: 35 (30.6 - 40.6m) ⬆Minimum Damage RangePre-Patch: 24 (>30.5m)Post-Patch: 30 (>40.6m) ⬆Slugs attachment additional adjustmentsReduced screen shake while firing.Neck damage scaling removed (was 10% increase).Upper Torso damage scaling removed (was 10% increase).Upper Arms damage scaling removed (was 10% increase).Lower Torso damage scaling is now reduced by 20%.Lower Arms damage scaling is now reduced by 20%.Hands damage scaling is now reduced by 20%.Upper Legs damage scaling is now reduced by 30%.Lower Legs damage scaling is now reduced by 60%.Feet damage scaling is now reduced by 60%.Additional attachment adjustmentsCHF BarrelThe headshot multiplier increased from 1.1x to 1.2x.Vertical Recoil penalty reduced from 40% to 25%.Horizontal Recoil penalty reduced from 20% to 10%.Also read: Call of Duty finally acknowledges false bans in Black Ops 6 and Warzone, here's what you should knowMarksman Rifles changes in Black Ops 6 Season 3DM-10Maximum Damage RangePre-Patch: 50 (0 - 25.4m)Post-Patch: 65 (0 - 25.4m) ⬆Medium Damage Range 1Pre-Patch: 42 (25.5 - 50.8m)Post-Patch: 42 (25.5 - 50.8m)Medium Damage Range 2Pre-Patch: 38 (50.9 - 69.9m)Post-Patch: 38 (50.9 - 69.9m)Minimum Damage RangePre-Patch: 34 (>69.9m)Post-Patch: 34 (>69.9m)Additional adjustmentsRate of Fire improved from 300rpm to 333rpm.Received Flinch reduced by 20%.Attachment adjustmentsCHF BarrelVertical Recoil penalty increased from 55% to 60%.Horizontal Recoil penalty increased from 20% to 40%.Tsarkov 7.62General adjustmentRate of Fire improved from 200rpm to 230rpm.AEK-973Attachment adjustments Full Auto Mod Slightly reduced View Kick Strength.TR2Maximum Damage RangePre-Patch: 44 (0 - 24.1m)Post-Patch: 44 (0 - 29.2m) ⬆Medium Damage Range 1Pre-Patch: 40 (24.1 - 47m)Post-Patch: 40 (29.3 - 47m)Minimum Damage RangePre-Patch: 29 (>47m)Post-Patch: 29 (>47m)Additional adjustmentsRate of Fire improved from 400RPM to 480RPM.Slide to Fire Time improved from 370ms to 360ms.Dive to Fire Time improved from 450ms to 440ms.Received Flinch reduced by 40%.Also read: Warzone and Black Ops 6 Season 3 release countdown: Start time for all regionsWith these changes, the meta will shift, offering players a fresh gunplay experience in Black Ops 6 Season 3.Check out our other Call of Duty articles:Black Ops 6 Ranked Play to get some much-needed changes in Season 3, here's what you should knowArea 99 Nuke Testing Easter egg has been completed in Warzone, here's how to do itGRAU is returning in Warzone Season 3, but it's not the weaponFree Verdansk Calling Card code in Warzone and Black Ops 6Warzone Season 3 patch notes: Verdansk returns, Floating Loots, new movement, and more